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AI and Digital Technologies in South African Higher Education: Transforming Teaching, Learning, and Equity

Domain:

education

Record type:

paper
Creator:
Pro
Publisher:
Zenodo
Host:avatar
Artificial Intelligence (AI) and digital technologies in education introduce a paradigm shift in how teaching and learning occur. In this regard, educators will be able to use the technologies to provide personalized, adaptive, and engaging learning experiences that cater to the individual needs and preferences of their learners (Baker & Inventado, 2014). This abstract explores multifaceted roles, applications, benefits, and challenges of AI and digital tools in modern education, showing their transformative potential while addressing critical concerns. AI is revolutionizing traditional education by introducing tools such as intelligent tutoring systems, personalized learning platforms, and automated assessment systems. Intelligent tutoring systems, for example, use AI algorithms to adapt the instruction according to the progress of a student in order to ensure that each learner gets an appropriate learning experience. Examples of such systems include Carnegie Learning's MATHia, Coursera, and Duolingo, which provide adaptive learning pathways to tailor content to individual learners' strengths and weaknesses (VanLehn, 2011). These innovations enhance both learning outcomes and engagement, thus making education more effective and accessible. This has significantly streamlined the process of automating tasks, like grading and scheduling, thus leaving educators with more time for pedagogy and interaction with students. The use of Turnitin and Gradescope tools facilitates assessments that are both efficient and consistent. Learning analytics enabled by AI will help educators track performance and engagement levels so that timely interventions and evidence-based curriculum design are undertaken (Siemens & Baker, 2012). Immersive technology, including virtual reality (VR) and augmented reality (AR), is also changing teaching. Simulated environments built by VR and AR permit experiential learning with topics from history to medical procedures. Students can explore historic civilizations, perform virtual lab activities, or train in simulated medical procedures in a safe environment (Dede, 2009). Platforms like Kahoot and Quizizz further amplify engagement: gamification adds game design elements to learning, ensuring motivation and teamwork (Deterding et al., 2011). Digital technologies encourage inclusivity because they present solutions for learners with disabilities that are accessible and convenient. There is also TTS, STT, as well as adaptive tools that benefit students who have dyslexia or face other difficulties while studying. More importantly, the fact that digital platforms transcend geography enables access to quality education through schemes like MOOCs for remote students (Bozkurt et al., 2023). However, the use of AI and digital technology in education does come with some challenges. One main issue is the digital divide as learners face inequalities with technology and internet access (van Dijk, 2020). It is also an area to address in terms of the preparation of teachers who need expertise to successfully apply AI in learning processes (Tondeur et al., 2012). There are further complications of adopting these technologies by privacy and ethical concerns in the use of student data, requiring strong data protection policies (Zawacki-Richter et al., 2019). Financial constraints also pose significant barriers, particularly for institutions in developing regions. Implementing advanced AI systems and digital infrastructures requires substantial investment, making it difficult for some schools and universities to adopt these innovations.  

Visit

doi.orgzenodo.org

Tags

Artificial Intelligence (AI), Digital Technologies, Personalized Learning, Intelligent Tutoring Systems, Adaptive Learning, Gamification, Educational Equity, Digital Divide, Learning Analytics, Immersive Learning (VR/AR).

Licenses

Creative Commons Attribution 4.0 Internationalhttps://creativecommons.org/licenses/by/4.0/legalcode

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