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Clint007007/XR-Prototype---Elephant-Group

Domain:

peace and security

Record type:

software
Creator:
Cli
Host:
Unity VR prototype for human-elephant conflict education Sorris-Sorris Conservancy, Namibia. Built for Meta Quest 2. # VR Human-Elephant Conflict Simulation A Unity VR prototype exploring human-elephant conflict mitigation and community education for the Sorris-Sorris Conservancy, Kunene Region, Namibia. ## Authors - Clinton Nghiwilepo - Megan Hoaes ## Overview This simulation places the user in a first-person savanna environment where an elephant approaches. The player must respond correctly to de-escalate the encounter, modeling a culturally grounded interaction informed by Damara community practices. ## How to Run 1. Open the project in Unity (built/tested in Unity 6). 2. Open the `MainScene` and `StartScreen` scenes (both under `Assets/Scenes`). 3. Ensure both scenes are added to Build Settings, with `StartScreen` at index 0. 4. Press Play from the `StartScreen` scene. ## Controls (current prototype) - **Space** – Start / Restart - **Q** – Incorrect response (attack outcome) - **W** – Correct response (walk-away / victory outcome) - **Escape** – Pause menu ## Built With - Unity - C# - Elephant model sourced from Sketchfab ## Status Prototype — gesture-based input (Meta Quest 2 / XR Hands) is planned but not yet implemented; keyboard input serves as a functional placeholder.

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