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Virtual reality in health science education: Critical reflections on designing effective procedural skill training

Domain:

healthcare

Record type:

paper
Creator:
M EL. W VR H
Publisher:
Sou
Host:
Background. Virtual reality (VR) offers a novel solution to overcoming traditional barriers in procedural skills training among medical students. Correct ECG lead placement is a critical yet undertrained skill owing to resource limitations. The design process underpinning VR-based training platforms, especially in low- and middle-income countries, is not yet fully described in the literature. Objectives. To describe and reflect on the process of developing a VR-based training platform aimed at improving ECG lead placement skills among medical students. Methods. A design-based thinking approach was employed, involving needs analysis, ideation, development, implementation and reflection. Critical reflection was performed at each step to guide the development of VR-based training platforms for health science education. Results. Critical elements of VR design were identified, including enhancing student engagement, providing monitoring and feedback, managing side- effects and deployment considerations of VR systems. Conclusion. The VR-based training platform shows promise in addressing resource constraints, enhancing procedural skill acquisition and offering broader implications for medical education in low-resource settings. However, careful consideration of VR platform design is critical to ensure the successful application of such a system.

Visit

doi.org

Licenses

https://creativecommons.org/licenses/by-nc/4.0

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