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Coral-ctrl/african-games

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software
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Cor
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African games # Village Nights A small anthology of three Pygame mini-games, loosely inspired by communal West African traditions of drumming, strategy play, and weaving. One old village Storyteller — narrated live by a GenAI model — spins a single ongoing tale across whichever game you're playing, growing bolder when you're doing well and stumbling gently (never cruelly) when you slip. ## The three games Pressing 1, 2, or 3 from the title screen doesn't just change the difficulty — it's a genuinely different game each time. | Level | Game | Type | | ---------- | ------------------------- | -------------------------------------------------------------------------------------------- | | 1 (Easy) | **Rhythm of the Village** | Drum-and-beat rhythm game — hit SPACE in time with falling notes | | 2 (Medium) | **Oware Trade Routes** | A simplified single-player _Oware_ (Mancala-family strategy game), played against a small AI | | 3 (Hard) | **Kente Loom** | A Simon-Says-style memory game themed around Kente cloth weaving | ## Quick start ```bash python3 -m venv .venv source .venv/bin/activate # Windows: .venv\Scripts\Activate.ps1 pip install -r requirements.txt python3 main.py ``` ## Requirements - Python 3.9+ - `pygame` - `numpy` `openai` is optional — only needed if you want the Storyteller's lines generated live. Without it, the game automatically falls back to a set of pre-written narrator lines and is fully playable either way. ## Controls **Title / end screen** - `1` / `2` / `3` — choose a level - `SPACE` — replay the same level (once one has ended) - `ESC` — quit **Level 1 — Rhythm of the Village** - `SPACE` — hit a beat, timed to when it reaches the drum **Level 2 — Oware Trade Routes** - Click a pit on your (bottom) row to sow its seeds **Level 3 — Kente Loom** - `A` / …

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