This is a web mapping developped with Openlayers, JQuery, Html/CSS, and using an OSM base map
Blank Intel XDK and Apache Cordova Project
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See LICENSE.md for license terms and conditions.
Project File Information
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The `icon.png` and `screenshot.png` files are not required by your project. They
are included for use by the Intel XDK template/demo panel and have no use within
a real app. You can safely delete them from your project directory.
The `cordova.js` script is needed to provide your app with access to Cordova
APIs. To add Cordova APIs to your application you must add the corresponding
Cordova plugins. See the *Plugins* section on the **Projects** tab.
Project Details
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Use this project as a starting point for an Intel XDK or Apache Cordova hybrid
mobile app. One key file (`init-dev.js`) contains the initialization code needed
to handle Intel XDK device ready, Cordova device ready or browser document ready
init events in a way that allows you to run your app in any of these
environments. This init code works:
- with the the Intel XDK Emulate tab
- in the Intel XDK App Preview application (Test tab)
- in the App Preview Crosswalk container (Debug tab)
- with the weinre debug script (Test tab)
- in an app built using the Intel XDK legacy container (aka AppMobi container)
- in an app built using the standard Apache Cordova container (aka Cordova
CLI)
When `init-dev.js` completes execution it issues a custom "`app.Ready`" event.
Use this event to start your application, rather than waiting on "device ready"
or "document ready" or "window load" or similar events. You should not have to
modify anything in `init-dev.js` to use this code. Also, `init-dev.js` has been
written so that it is not dependent on any external libraries or specific
webviews. It has been tested with the following webviews and browsers:
- Android 2.3, 4.0-4.3, 4.4 and 5.x
- iOS 6, 7 and 8
- Windows 8 Phone
- Windows 8
- Crosswalk
- Chrome Desktop Browser
- Internet …