Robbin’ Goods is a 2D platform game with the aim of educating the player about acute issues in heritage and archaeology. In each level the player’s character is the owner of a stolen artifact that was taken from its homeland. The character will navigate through a museum to retrieve the stolen artifact in order to repatriate it to its rightful home.
Within the levels the character must fight enemies, overcome booby traps and have a showdown with a final boss, the person that originally took the artifact. Each level exemplifies actual contested artifacts found in museums and institutions. The player will learn about the artifact, the manner in which it was taken and its current status of return.
The objective of the game is to educate the player about the lasting effects of colonialism in cultural heritage and the damage of imperialist mindsets. With the aim to make the player more mindful when visiting a museum or other heritage site and to hopefully provoke a response from the player on the big questions in archaeology; Who owns the past and who gets to gatekeep it? Made with UnityMore information on the accompanying university website.