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Adapting VR Simulations for Basic Engineering Concepts in Kenyan Rural Schools Educación Tecnológica Integrada en Escuelas Rurales de Kenia Usando S simulaciones Virtuales de Realidad Virtual Para la Enseñanza de Conceptos Básicos de Ingeniería

Domaine:

education

Type de record:

software
Créateur:
Kio
Éditeur:
Zenodo
Hôte:avatar

Virtual Reality (VR) simulations have shown promise in enhancing learning outcomes for basic engineering concepts among students globally. A mixed-methods approach was employed, including pre- and post-tests with Likert scales for quantitative data collection, and interviews for qualitative insights. The sample size consisted of 120 students from four selected rural schools in Kenya. Students demonstrated a significant improvement (p < 0.05) in understanding basic engineering concepts after exposure to VR simulations compared to pre-test scores. Adapting VR simulations for Kenyan rural schools has the potential to bridge the digital divide and enhance STEM education outcomes. Further research should be conducted to evaluate long-term impact and scalability of this approach in diverse educational contexts. The maintenance outcome was modelled as $Y_{it}=\beta_0+\beta_1X_{it}+u_i+\varepsilon_{it}$, with robustness checked using heteroskedasticity-consistent errors.

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